Lesson 30: Spinner

This project uses a very short and simple script to implement a spinning wheel. The operation of the turning sprite is controlled by a random number generator. It allows for easy modification of its parameters. A change in the background can add meaning to the final position of the turning arrow.
Scratch Activity: Study the scripts (see the main script below) and recreate the program. Reproduce the actions in the tutorial.
Extensions:
Experiment with two arrows turning in different directions.
Experiment with different backgrounds.
Experiment by adding sound effects as the arrow turns and stops.
Project created by: ericr
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